Topic Identification of InterActive QRIS Application User Reviews Using Probabilistic Latent Semantic Analysis (PLSA)

Authors

  • Rd. Rahma Silmy Aisiyah Prodi Statistika, Fakultas Farmasi dan Sains
  • Suliadi Prodi Statistika, Fakultas Farmasi dan Sains, Universitas Islam Bandung, Indonesia

Keywords:

InterActive QRIS, Topic Identification, PLSA

Abstract

The growth of digital payment systems has driven the increasing adoption of the Quick Response Code Indonesian Standard (QRIS). One application providing this service is InterActive QRIS, available on the Google Play Store. Users can submit text reviews containing opinions and experiences with the application, but such data is unstructured and thus difficult to analyze manually. This study aims to identify topics and analyze their distribution and dominance in InterActive QRIS user reviews using Probabilistic Latent Semantic Analysis (PLSA), with parameter estimation via the Expectation-Maximization (EM) algorithm. The data were analyzed through text preprocessing, construction of the Bag of Words (BoW) and Document-Term Matrix (DTM), model fitting, and model evaluation. Preprocessing yielded 4,524 reviews with 1,969 unique words, represented as a 4,524 × 1,969 DTM. PLSA models were fitted for K = 2 to K = 10, all of which converged successfully. Based on quantitative evaluation using perplexity and qualitative evaluation of topic interpretability, the optimal number of topics was K = 6, with a perplexity value of 175.3581. The six resulting topics were: (1) account access and security issues, (2) system issues in the QRIS transaction process, (3) issues in the user registration and verification process, (4) customer service responsiveness issues, (5) user satisfaction with QRIS, and (6) issues in fund withdrawal and account balance processes. Overall, topics representing application usage issues accounted for 77.32% of all reviews, while the topic representing user satisfaction with QRIS accounted for 22.66%. These findings can serve as an evaluation basis for InterActive QRIS developers in understanding the needs and issues most commonly experienced by users.

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Published

2026-07-22